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Wanderer

(image)

The sidhe sometimes have more lonesome among them who prefer the tracking and scouting to actual combat. These, known as wanderers, are armed with short spears that they use quite ... convincingly, though their real usefulness is for running ahead. Their extreme swiftness comes, however, at a price as they fight almost armorless and die fast in direct combat.

Special Notes: This unit's skill at skirmishing allows it to ignore enemies' zones of control and thus move unhindered around them.

Advances from:
Advances to: Tracker
Cost: 17
HP: 26
Movement: 8
XP: 40
Level: 1
Alignment: chaotic
IDEE Sidhe Wanderer
Abilities: skirmisher
(image)spear
pierce
5 - 3
melee
(image)spear
pierce
7 - 2
ranged
Resistances:
blade-20%
pierce-10%
impact-10%
fire0%
cold20%
arcane20%
TerrainMovement CostDefense
Castle160%
Cave240%
Coastal Reef-0%
Deep Water10020%
Flat140%
Forest170%
Frozen240%
Hills250%
Impassable1000%
Mountains360%
Mushroom Grove250%
Sand230%
Shallow Water320%
Swamp230%
Unwalkable1000%
Village160%